Microsoft


Microsoft Announces the Surface Studio: 28-inch AIO with Touch, Pen, 4500x3000, Skylake, GTX 980M

Microsoft Announces the Surface Studio: 28-inch AIO with Touch, Pen, 4500×3000, Skylake, GTX 980M

As part of the now annual Microsoft Surface event, Panos Panay announced the next member of the Surface family, the Surface Studio. The Studio is ultimately a prosumer all-in-one device promising more functionality and versatility than any other desktop all-in-one PC by allowing the device to also turn a desk into a studio.

Front and center in what makes the Studio impressive is the size of the display: a 28-inch thin-bezel LCD display with a 3:2 aspect ratio, coming in at a 4500×3000 resolution and 192 pixels per inch. By contrast to 4K, this is 13.5 million pixels compared to 8.3 million in UHD, and Microsoft is promoting True Scale with the studio such that two A4 pieces of paper can be rendered side by side at full resolution and at a higher DPI than most standard office printers. The display is 12.5mm thin, with Microsoft redesigning the LCD stack to ensure a slim profile.

The display connects to the base via a specialist hinge, featuring 80 machined parts on each side for what Microsoft calls a ‘Zero Gravity Hinge’. This allows the display to be moved seamlessly and for any plausible angle, as well as taking on extra weight in studio mode. The display has two buttons on the right-hand side for power and volume. On the top of the display is the Windows Hello-enabled camera, with a 5.0 MP element capable of 1080p video (we assume 30 FPS). The Studio supports the Surface Pen, which can attach to the side of the display.

For color reproduction, Microsoft is advertising the display as supporting both DCI-P3 and sRGB with a simple toggle on the Windows sidebar to switch between the two. While Microsoft says that the displays are calibrated for both, this has fundamental issues with color reproduction.

In the base is a set of arguably last-generation specifications: 6th generation (Skylake) Intel Core i5 and Core i7 processor options (probably 65W desktop parts?) paired with up to 32GB of DDR4 memory (probably DDR4-2133). This comes with a NVIDIA GTX 965M 2GB for two of the three options, and a GTX 980M 4GB on the high-end model. Connectivity comes via USB 3.0, rather than USB 3.1/Thunderbolt. Storage is labeled as ‘1TB or 2TB Rapid Hybrid Drive’ options, which in the presentation looked like an M.2 drive but as yet it has been unstated if this is SATA or PCIe (or if a Rapid Hybrid Drive actually means an SSHD).

Microsoft Surface Studio
CPU Intel Core i5
Skylake
Intel Core i7
Skylake
Intel Core i7
Skylake
GPU NVIDIA
GTX 965M 2GB
NVIDIA
GTX 980M 4GB
DRAM 8GB DDR4 16 GB DDR4 32GB DDR4
Storage 1TB 1TB 2TB
‘Rapid Storage Drive’ (SATA? PCIe? SSHD?)
Display 28-inch 4500×3000 LCD Display
12.5mm thin
10-point MultiTouch
Magnetic Pen Support
Connectivity 802.11ac WiFi (Intel AC 8260?)
Gigabit Ethernet
Xbox Wireless
IO 4 x USB 3.0
Full-Size SD card reader (SDXC)
Mini DisplayPort
3.5mm Headset
Camera 5MP Front Facing
Windows Hello
1080p Recording
OS Windows 10 Pro
30-day Office Trial
Dimensions Display: 637.35 x 438.90 x 12.50 mm
Base: 250.00 x 200.00 x 32.2 mm
Weight: 9.56 kg / 21 lbs
Price $2999 $3499 $4199

Connectivity comes via four USB 3.0 ports, a full-size SD card reader, a mini DisplayPort output and a 3.5mm headset jack. WiFi is provided by an 802.11ac unit, although Microsoft does not say which one (I’d hazard a guess and say Intel’s AC8260 2×2 solution). The unit also supports Xbox Wireless, allowing for Xbox controllers to also be connected for gaming.

The whole unit weighs in at 21 lbs (9.5 kg), and Microsoft has stated that it will be available only in limited quantities during Q4, with the official release date as 15th December. Current configurations available will be:

$2999 : Intel Core i5 (Skylake), 8 GB DDR4, 1TB, GTX 965M 2GB
$3499 : Intel Core i7 (Skylake), 16 GB DDR4, 1TB, GTX 965M 2GB
$4199 : Intel Core i7 (Skylake), 32 GB DDR4, 2TB, GTX 980M 4GB

Windows 10 Pro is included with a 30-day Office trial.

Edit: Originally this piece was posted with the incorrect Intel Generation code name in the title. It should read ‘Skylake’, not ‘Haswell’. The piece has been edited to clarify.

Microsoft Windows 10 Event Live Blog (starts 10am ET)

We’re readying up for a Live Blog of the Microsoft event in NYC. Panos Panay is expected to take to the stage, with Major Nelson from the Xbox team in tow (we believe) for some new announcements. The presentation is set to start at 10am ET, and we’ll fire up the Live Blog as it starts!

Microsoft Windows 10 Event Live Blog (starts 10am ET)

We’re readying up for a Live Blog of the Microsoft event in NYC. Panos Panay is expected to take to the stage, with Major Nelson from the Xbox team in tow (we believe) for some new announcements. The presentation is set to start at 10am ET, and we’ll fire up the Live Blog as it starts!

Microsoft Teases Project Scorpio for 2017: 8 cores, 6 TeraFLOPs, Backwards Compatible with Xbox. Zen or Jaguar?!

Microsoft Teases Project Scorpio for 2017: 8 cores, 6 TeraFLOPs, Backwards Compatible with Xbox. Zen or Jaguar?!

This news piece contains speculation, and suggests silicon implementation based on released products and roadmaps.The only elements confirmed for Project Scorpio are the eight cores, >6 TFLOPs, 320 GB/s, it’s built by AMD, and it is coming in 2017. If anyone wants to officially correct any speculation, please get in touch. 

Here’s an announcement at E3 for you. Microsoft just announced Project Scorpio, an internal project to develop the next generation Xbox set to be released in 2017. Project Scorpio is to be backwards compatible with Xbox One, and seems to be directly in line to compete with whatever Sony are supposedly releasing in the near future. But here’s some specifications for you that has my mind in a twist.

In the presentation, Microsoft states that the Project Scorpio SoC will have eight cores, up to 320 GB/s of memory bandwidth, and over 6 TeraFLOPs of power. To put this into context, this is more processing power than the recently announced AMD RX 480 GPU using a GCN 4 based architecture, set to be launched later this month. Microsoft specifically announced that Project Scorpio is to be launched next year, which puts a few things together worth mentioning.

By this time next year, we expect AMD’s Zen microarchitecture to be in full swing, and AMD has already showcased a silicon sample of an 8-core Zen processor. However, the current Xbox line relies on AMD’s ‘cat’ core architecture, which according to current AMD roadmaps doesn’t seem to feature anywhere for 2017. Without a direct confirmation, it’s hard to tell if Project Scorpio is the same Jaguar cores as the Xbox One, or the newer Zen microarchitecture. I would assume we won’t find out until later next year.

Microsoft Console Specification Comparison
  Xbox 360 Xbox One Project Scorpio
CPU Cores/Threads 3/6 8/8 8 / ?
CPU Frequency 3.2GHz 1.6GHz (est) ?
CPU µArch IBM PowerPC AMD Jaguar ?
Shared L2 Cache 1MB 2 x 2MB ?
GPU Cores   768 ?
Peak Shader Throughput 0.24 TFLOPS 1.23 TFLOPS >6 TFLOPs
Embedded Memory 10MB eDRAM 32MB eSRAM ?
Embedded Memory Bandwidth 32GB/s 102GB/s ?
System Memory 512MB 1400MHz GDDR3 8GB 2133MHz DDR3 ?
System Memory Bus 128-bits 256-bits ?
System Memory Bandwidth 22.4 GB/s 68.3 GB/s 320 GB/s
Manufacturing Process   28nm ?

On the GPU side, the current Xbox One uses a 16 CU implementation in the SoC, with two disabled giving 14 CUs. We already know that AMD’s RX 480, running at 5 TFLOPs and built on Global Foundries 14nm FinFET process, runs in at 36 CUs. So Project Scorpio will have easily have more CUs than Xbox One, and judging by the shots in the video, the die size is relatively small. The Xbox One was built on TSMC’s 28nm HP process. At this point it’s still not confirmed if this is an AMD win, however judging by the comments towards backwards compatibility and SoC integration (where CPU and GPU are on the same silicon (or package)), all fingers would point in that direction.

AMD Radeon GPU Specification Comparison
  AMD Radeon RX 480 AMD Radeon R9 390X AMD Radeon R9 390 AMD Radeon R9 380
Stream Processors 2304
(36 CUs)
2816
(44 CUs)
2560
(40 CUs)
1792
(28 CUs)
Texture Units (Many) 176 160 112
ROPs (A Positive Integer) 64 64 32
TFLOPs (FMA) >5 TFLOPs 5.9 TFLOPs 5.1 TFLOPs 3.5 TFLOPs
Boost Clock >1.08GHz 1050MHz 1000MHz 970MHz
Memory Clock 8Gbps GDDR5 5Gbps GDDR5 5Gbps GDDR5 5.5Gbps GDDR5
Memory Bus Width 256-bit 512-bit 512-bit 256-bit
VRAM 4GB/8GB 8GB 8GB 2GB
Transistor Count ? 6.2B 6.2B 5.0B
Typical Board Power 150W 275W 275W 190W
Manufacturing Process GloFo 14nm FinFET TSMC 28nm TSMC 28nm TSMC 28nm
Architecture GCN 4 GCN 1.1 GCN 1.1 GCN 1.2
GPU Polaris 10? Hawaii Hawaii Tonga
Launch Date 06/29/16 06/18/15 06/18/15 06/18/15
Launch Price $199 $429 $329 $199

The memory bandwidth of Project Scorpio, 320 GB/s, is also relatively interesting given the current rates of the RX 480 topping out at 256 GB/s. The 320 GB/s number seems round enough to be a GPU only figure, but given previous embedded memory designs is likely to include some form of embedded memory. How much is impossible to say at this point.

AMD has stated that the RX 480 is a VR Gaming capable card, so given what we’ve said about the Xbox One S tackling VR, it’s clear that Project Scorpio is right on the money. AMD’s business plan as of late is to expand its custom SoC business, and thus sticking Zen and a GCN 4 based architecture on a combined package or die for Microsoft makes a lot of sense. At the RX 480 announcement, it was stated that AMD wants to power the first 100 million VR users, and this would help towards that goal.

It’s worth noting that this news piece contains a decent amount of speculation based on knowledge of the market, and the only elements confirmed for Project Scorpio are the eight cores, >6 TFLOPs, 320 GB/s, and it is coming in 2017. If anyone wants to officially correct any speculation, please get in touch. 

Sources: Ars Technica (Carousel Image), Verge Live Blog (Video Screen Capture)

Additional: We can confirm that Scorpio will be an AMD based design, as expected.

Microsoft Teases Project Scorpio for 2017: 8 cores, 6 TeraFLOPs, Backwards Compatible with Xbox. Zen or Jaguar?!

Microsoft Teases Project Scorpio for 2017: 8 cores, 6 TeraFLOPs, Backwards Compatible with Xbox. Zen or Jaguar?!

This news piece contains speculation, and suggests silicon implementation based on released products and roadmaps.The only elements confirmed for Project Scorpio are the eight cores, >6 TFLOPs, 320 GB/s, it’s built by AMD, and it is coming in 2017. If anyone wants to officially correct any speculation, please get in touch. 

Here’s an announcement at E3 for you. Microsoft just announced Project Scorpio, an internal project to develop the next generation Xbox set to be released in 2017. Project Scorpio is to be backwards compatible with Xbox One, and seems to be directly in line to compete with whatever Sony are supposedly releasing in the near future. But here’s some specifications for you that has my mind in a twist.

In the presentation, Microsoft states that the Project Scorpio SoC will have eight cores, up to 320 GB/s of memory bandwidth, and over 6 TeraFLOPs of power. To put this into context, this is more processing power than the recently announced AMD RX 480 GPU using a GCN 4 based architecture, set to be launched later this month. Microsoft specifically announced that Project Scorpio is to be launched next year, which puts a few things together worth mentioning.

By this time next year, we expect AMD’s Zen microarchitecture to be in full swing, and AMD has already showcased a silicon sample of an 8-core Zen processor. However, the current Xbox line relies on AMD’s ‘cat’ core architecture, which according to current AMD roadmaps doesn’t seem to feature anywhere for 2017. Without a direct confirmation, it’s hard to tell if Project Scorpio is the same Jaguar cores as the Xbox One, or the newer Zen microarchitecture. I would assume we won’t find out until later next year.

Microsoft Console Specification Comparison
  Xbox 360 Xbox One Project Scorpio
CPU Cores/Threads 3/6 8/8 8 / ?
CPU Frequency 3.2GHz 1.6GHz (est) ?
CPU µArch IBM PowerPC AMD Jaguar ?
Shared L2 Cache 1MB 2 x 2MB ?
GPU Cores   768 ?
Peak Shader Throughput 0.24 TFLOPS 1.23 TFLOPS >6 TFLOPs
Embedded Memory 10MB eDRAM 32MB eSRAM ?
Embedded Memory Bandwidth 32GB/s 102GB/s ?
System Memory 512MB 1400MHz GDDR3 8GB 2133MHz DDR3 ?
System Memory Bus 128-bits 256-bits ?
System Memory Bandwidth 22.4 GB/s 68.3 GB/s 320 GB/s
Manufacturing Process   28nm ?

On the GPU side, the current Xbox One uses a 16 CU implementation in the SoC, with two disabled giving 14 CUs. We already know that AMD’s RX 480, running at 5 TFLOPs and built on Global Foundries 14nm FinFET process, runs in at 36 CUs. So Project Scorpio will have easily have more CUs than Xbox One, and judging by the shots in the video, the die size is relatively small. The Xbox One was built on TSMC’s 28nm HP process. At this point it’s still not confirmed if this is an AMD win, however judging by the comments towards backwards compatibility and SoC integration (where CPU and GPU are on the same silicon (or package)), all fingers would point in that direction.

AMD Radeon GPU Specification Comparison
  AMD Radeon RX 480 AMD Radeon R9 390X AMD Radeon R9 390 AMD Radeon R9 380
Stream Processors 2304
(36 CUs)
2816
(44 CUs)
2560
(40 CUs)
1792
(28 CUs)
Texture Units (Many) 176 160 112
ROPs (A Positive Integer) 64 64 32
TFLOPs (FMA) >5 TFLOPs 5.9 TFLOPs 5.1 TFLOPs 3.5 TFLOPs
Boost Clock >1.08GHz 1050MHz 1000MHz 970MHz
Memory Clock 8Gbps GDDR5 5Gbps GDDR5 5Gbps GDDR5 5.5Gbps GDDR5
Memory Bus Width 256-bit 512-bit 512-bit 256-bit
VRAM 4GB/8GB 8GB 8GB 2GB
Transistor Count ? 6.2B 6.2B 5.0B
Typical Board Power 150W 275W 275W 190W
Manufacturing Process GloFo 14nm FinFET TSMC 28nm TSMC 28nm TSMC 28nm
Architecture GCN 4 GCN 1.1 GCN 1.1 GCN 1.2
GPU Polaris 10? Hawaii Hawaii Tonga
Launch Date 06/29/16 06/18/15 06/18/15 06/18/15
Launch Price $199 $429 $329 $199

The memory bandwidth of Project Scorpio, 320 GB/s, is also relatively interesting given the current rates of the RX 480 topping out at 256 GB/s. The 320 GB/s number seems round enough to be a GPU only figure, but given previous embedded memory designs is likely to include some form of embedded memory. How much is impossible to say at this point.

AMD has stated that the RX 480 is a VR Gaming capable card, so given what we’ve said about the Xbox One S tackling VR, it’s clear that Project Scorpio is right on the money. AMD’s business plan as of late is to expand its custom SoC business, and thus sticking Zen and a GCN 4 based architecture on a combined package or die for Microsoft makes a lot of sense. At the RX 480 announcement, it was stated that AMD wants to power the first 100 million VR users, and this would help towards that goal.

It’s worth noting that this news piece contains a decent amount of speculation based on knowledge of the market, and the only elements confirmed for Project Scorpio are the eight cores, >6 TFLOPs, 320 GB/s, and it is coming in 2017. If anyone wants to officially correct any speculation, please get in touch. 

Sources: Ars Technica (Carousel Image), Verge Live Blog (Video Screen Capture)

Additional: We can confirm that Scorpio will be an AMD based design, as expected.