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Google and Qualcomm Partner To Make A Project Tango Smartphone

Google and Qualcomm Partner To Make A Project Tango Smartphone

Project Tango is the name of Google’s initiative to build smartphones and tablets with cameras and sensors that can be used to track its position in 3D space, and to map the environment around it. The initial reference kit was a 7″ tablet which uses NVIDIA’s Tegra K1 SoC, and was the only Project Tango device available to developers at a steep price. That will be changing soon, with an announcement from Qualcomm and Google that a Project Tango smartphone is current being developed.

While there aren’t many details as of yet, an image from Engadget shows that the phone will have the necessary array of cameras for capturing information the information about the phone’s environment. Naturally, the phone will be powered by Qualcomm’s Snapdragon 810 SoC. According to Qualcomm, this new Project Tango development platform will be available to developers during the third quarter of this year

Source: PR Newswire via Engadget

NVIDIA Introduces AndroidWorks For Android Game Developers

NVIDIA Introduces AndroidWorks For Android Game Developers

Today NVIDIA is expanding their GameWorks developer program to the realm of Android devices. GameWorks encompasses a range of NVIDIA technologies and tools like PhysX, VisualFX, OptiX, and the NVIDIA Core SDK which allows developers to program for NVIDIA GPUs using NVAPI instead of APIs like DirectX or OpenGL. It also includes many tools to help developers test and debug their games.

AndroidWorks aims to simplify the experience of developing games on Android. It includes a number of libraries for developers to use, along with sample code. It also includes a number of tools for profiling performance and debugging. While AndroidWorks is based on NVIDIA’s existing Tegra Android Developer Pack, it is not limited to being used on NVIDIA devices. NVIDIA has tested AndroidWorks programs on a number of devices, including the x86 based ASUS Memopad and Google Nexus Player, as well as other ARM devices like the Nexus 7 and the Galaxy Tab S.

To improve on the native development experience offered by the Android SDK and NDK, the tools and SDK included with AndroidWorks integrate with Microsoft’s Visual Studio IDE on Windows. NVIDIA plans to provide frequent updates to AndroidWorks, and they hope that it will become the tool of choice for game developers targeting Android.

NVIDIA Introduces AndroidWorks For Android Game Developers

NVIDIA Introduces AndroidWorks For Android Game Developers

Today NVIDIA is expanding their GameWorks developer program to the realm of Android devices. GameWorks encompasses a range of NVIDIA technologies and tools like PhysX, VisualFX, OptiX, and the NVIDIA Core SDK which allows developers to program for NVIDIA GPUs using NVAPI instead of APIs like DirectX or OpenGL. It also includes many tools to help developers test and debug their games.

AndroidWorks aims to simplify the experience of developing games on Android. It includes a number of libraries for developers to use, along with sample code. It also includes a number of tools for profiling performance and debugging. While AndroidWorks is based on NVIDIA’s existing Tegra Android Developer Pack, it is not limited to being used on NVIDIA devices. NVIDIA has tested AndroidWorks programs on a number of devices, including the x86 based ASUS Memopad and Google Nexus Player, as well as other ARM devices like the Nexus 7 and the Galaxy Tab S.

To improve on the native development experience offered by the Android SDK and NDK, the tools and SDK included with AndroidWorks integrate with Microsoft’s Visual Studio IDE on Windows. NVIDIA plans to provide frequent updates to AndroidWorks, and they hope that it will become the tool of choice for game developers targeting Android.