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Google Begins Rollout of New Google Drive and Docs Home screens For the Web

Google Begins Rollout of New Google Drive and Docs Home screens For the Web

While Google has successfully moved its suite of productivity apps away from Google Drive and into their own Docs, Sheets, and Slides app on mobile, the separation hasn’t always felt as clear on the web. The portion of the separate websites for each app that allowed users to view their files was essentially the same interface for Google Drive and they had a feel more similar to a Google Drive extension than separate applications with Google Drive integration. As of today this is no longer the case, as Google is rolling out new home screens for each web application which are similar in look and feel to Google’s mobile apps for the same services. Each interface is similar apart from the different color scheme for each application, and below we have the new interface for Google Docs on the web.

As you can see, it’s very similar to the interface on Google’s mobile Docs application, particularly when the application is used on a tablet. The top bar features a menu that slides in from the left and gives the user links to navigate to the other productivity apps that Google offers, as well as a link to Google Drive and settings for language and offline editing. On the right side there is a button to change between a list view or a preview view, a button to change the method of file sorting, and a button to upload files to Google Drive for editing. At the bottom there is an ever-present circular button which creates a new document and brings the user to the editing interface. Google Drive receives similar design changes but with appropriate alterations due to its functionality as a storage tool rather than a productivity tool.

This is a particularly important update for Google. It allows for Docs, Sheets, and Slides to be better separated from Google Drive but it also works toward accomplishing something Google focused on at Google IO which is creating an interface that looks the same and works the same across every sort of device. It will be very interesting to see where Google goes from here with making changes to both their mobile and web based applications and trying to keep them visually and functionally the same.

The update is rolling out now, and users will be prompted to switch to the new interface when they visit any of the websites for Google’s productivity applications.

Google Begins Rollout of New Google Drive and Docs Home screens For the Web

Google Begins Rollout of New Google Drive and Docs Home screens For the Web

While Google has successfully moved its suite of productivity apps away from Google Drive and into their own Docs, Sheets, and Slides app on mobile, the separation hasn’t always felt as clear on the web. The portion of the separate websites for each app that allowed users to view their files was essentially the same interface for Google Drive and they had a feel more similar to a Google Drive extension than separate applications with Google Drive integration. As of today this is no longer the case, as Google is rolling out new home screens for each web application which are similar in look and feel to Google’s mobile apps for the same services. Each interface is similar apart from the different color scheme for each application, and below we have the new interface for Google Docs on the web.

As you can see, it’s very similar to the interface on Google’s mobile Docs application, particularly when the application is used on a tablet. The top bar features a menu that slides in from the left and gives the user links to navigate to the other productivity apps that Google offers, as well as a link to Google Drive and settings for language and offline editing. On the right side there is a button to change between a list view or a preview view, a button to change the method of file sorting, and a button to upload files to Google Drive for editing. At the bottom there is an ever-present circular button which creates a new document and brings the user to the editing interface. Google Drive receives similar design changes but with appropriate alterations due to its functionality as a storage tool rather than a productivity tool.

This is a particularly important update for Google. It allows for Docs, Sheets, and Slides to be better separated from Google Drive but it also works toward accomplishing something Google focused on at Google IO which is creating an interface that looks the same and works the same across every sort of device. It will be very interesting to see where Google goes from here with making changes to both their mobile and web based applications and trying to keep them visually and functionally the same.

The update is rolling out now, and users will be prompted to switch to the new interface when they visit any of the websites for Google’s productivity applications.

NVIDIA GeForce 340.52 WHQL Drivers Now Available

NVIDIA GeForce 340.52 WHQL Drivers Now Available

Joining today’s launch of the SHIELD Tablet is a new GeForce driver set from NVIDIA. After last month’s release of the first R340 beta driver, 340.43, NVIDIA is back again with 340.52, which sees R340 reach WHQL status.

Not surprisingly, SHIELD Tablet support is the headlining feature for 340.52, as NVIDIA needs to update their drivers in order for GameStream to support their latest gadget. This driver is also being released as another on one of NVIDIA’s Game Ready drivers, this time for the forthcoming Metro: Redux and the China launch of Final Fantasy XIV. Other than that however this is a fairly low-key driver launch for NVIDIA; compared to the 340.43 betas there is only a handful of bug fixes (including a Chrome bug), functionally making this a WHQL version of the earlier beta driver for most users.

Update: AT Forums user code65536 has noted that these drivers unexpectedly remove all mention of Miracast support, which was first added in 340.43. We’re currently chasing down NVIDIA to find out what happened.

As usual, you can grab the drivers for all current desktop and mobile NVIDIA GPUs over at NVIDIA’s driver download page.

NVIDIA GeForce 340.52 WHQL Drivers Now Available

NVIDIA GeForce 340.52 WHQL Drivers Now Available

Joining today’s launch of the SHIELD Tablet is a new GeForce driver set from NVIDIA. After last month’s release of the first R340 beta driver, 340.43, NVIDIA is back again with 340.52, which sees R340 reach WHQL status.

Not surprisingly, SHIELD Tablet support is the headlining feature for 340.52, as NVIDIA needs to update their drivers in order for GameStream to support their latest gadget. This driver is also being released as another on one of NVIDIA’s Game Ready drivers, this time for the forthcoming Metro: Redux and the China launch of Final Fantasy XIV. Other than that however this is a fairly low-key driver launch for NVIDIA; compared to the 340.43 betas there is only a handful of bug fixes (including a Chrome bug), functionally making this a WHQL version of the earlier beta driver for most users.

Update: AT Forums user code65536 has noted that these drivers unexpectedly remove all mention of Miracast support, which was first added in 340.43. We’re currently chasing down NVIDIA to find out what happened.

As usual, you can grab the drivers for all current desktop and mobile NVIDIA GPUs over at NVIDIA’s driver download page.

Short Bytes: NVIDIA's SHIELD Tablet

Short Bytes: NVIDIA’s SHIELD Tablet

Today’s launch of the new SHIELD Tablet with NVIDIA’s Tegra K1 SoC has muddied up the tablet waters a bit. We’ve posted our full coverage of the device, but for those looking for a short summary of the SHIELD Tablet – and whether it’s worth buying or not – here’s the synopsis of NVIDIA’s latest entry into the mobile gaming market.

At its core, the SHIELD Tablet is a fully functional 8″ Android tablet, which is quite a change from the initial SHIELD handheld gaming device. Of course it comes with NVIDIA’s latest Tegra K1 processor, a quad-core ARM Cortex A15r3 CPU with a 192 CUDA core Kepler-derived GPU and 2GB DDR3L-1866. Storage options are currently 16GB or 32GB, and a microSD slot for additional storage. The display is a 1920×1200 IPS panel, and though it has a somewhat limited color gamut it’s a decent if not exceptional display overall. Connectivity consists of 2×2 stream 802.11n WiFi and Bluetooth 4.0, with optional LTE support also available. The 16GB model comes with WiFi only while the 32GB model is equipped with LTE. A capacitive DirectStylus 2 also comes standard on both models.

The overall build quality and design are definitely improved over the Tegra Note 7, with a premium feel that was previously lacking. In many ways, it feels like a larger variant of the Nexus 5, and as an owner of a Nexus 5 that’s pretty high praise. NVIDIA has also provided stereo front-facing speakers that sound better than those in most tablets. The only problem is that the SHIELD Tablet is rather heavy compared to the competition – it weighs 390g, compared to 294g for the Samsung Galaxy Tab S 8.4, but you get better performance with the added weight.

BaseMark OS II - Overall

GFXBench 3.0 Manhattan (Offscreen)

Web Browsing Battery Life (WiFi)

While there’s certainly plenty of hyperbole involved with NVIDIA referring to the K1 as having supercomputing roots, from a pure performance perspective the K1 GPU delivers the goods, topping the charts in most of our graphics benchmarks. The CPU side of the equation isn’t quite as impressive; it’s faster than the previous generation Tegra 4, but given differences in platform, OS, etc. it can be difficult to draw firm conclusions. In general, you can expect somewhere around 5-25% better CPU performance than the Tegra 4, and the K1 tops most of the CPU charts and is at worst competitive with other leading SoCs. About the only potential weaknesses are in the NAND performance (random write is a bit low), and battery life takes a step back from the earlier SHIELD (though that’s with a smaller battery) – and under heavy gaming workloads it can be less than three hours depending on the game. That’s sort of the price you pay if you want maximum gaming performance from a tablet, though: battery life is going to take a hit when running full tilt.

NVIDIA has put quite a bit of effort into the software side of things as well. Besides all the usual Android tablet features – which basically work as expected – you get ShadowPlay support (record and/or stream your gaming sessions), GameStream (either local or remote is in beta), and access to GRID gaming as well. We’ve covered all of these previously, and there’s nothing really new to add: they all work and offer features that you can’t find on other tablets. If you’re in the market for a tablet that can function as a portable gaming system, your options are quite limited.

The base price for the SHIELD Tablet is actually quite good, all things considered: $299 will get you one of the fastest Android tablets around, but don’t forget the accessories. There’s the DirectStylus 2, SHIELD wireless controller, and SHIELD Tablet cover. While you get a DirectStylus 2 with every SHIELD Tablet (a replacement stylus will set you back $20), the wireless controller is a $60 accessory and the magnetic cover is another $40 accessory. The cover isn’t strictly necessary, but as someone that has used quite a few tablets without covers, over time getting some sort of cover is highly recommended, and the SHIELD Cover is a high quality cover that meshes well with the tablet. The wireless controller is a different matter: if you’re looking at this as a gaming device, it’s basically a required accessory. There are many Android games that are designed for a touchscreen, but if you want to use GameStream or play any of the games optimized for a gaming controller, you’ll need the SHIELD wireless controller.

Taken as a complete package, then, you’re looking at $400 for the 16GB WiFi model with accessories and $500 for the 32GB LTE model. You can argue that’s too much, and I wouldn’t necessarily disagree, but if you like the idea of a portable gaming tablet you don’t really have many other choices. You can get the older NVIDIA SHIELD for $200, but that’s half the price for basically half the performance and it was never really that useful except as a gaming device. The SHIELD Tablet on the other hand can function perfectly well as a tablet, and you only need to bring out the controller for times when you want to play games.

Ultimately, the SHIELD Tablet is a far more versatile solution than the original SHIELD, and if you’re in the market for a new tablet it’s still worth considering even if you don’t care much about the gaming aspects – you can always add the controller at a later date. It might be a bit heavy compared to other options, but the performance and features definitely help set it apart. Unless you’re particularly committed to a specific vendor for your devices, the SHIELD makes for a good addition to the Android family.