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Interview with Alex Katouzian, Qualcomm SVP: Talking Snapdragon, Microsoft, Nuvia, and Discrete Graphics

Two driving forces are driving the current technology market: insatiable demand for hardware, and the supply chain shortages making it difficult to produce enough in quantity to fulfil every order. Even with these two forces in action, companies have to push and develop next generation technologies, as no competitor wants to sit on their laurels. […]

Intel Reports Q4 2021 and FY 2021 Earnings: Ending 2021 On A High Note

Intel Reports Q4 2021 and FY 2021 Earnings: Ending 2021 On A High Note

Kicking off yet another earnings season, we once again start with Intel. The reigning 800lb gorilla of the chipmaking world is reporting its Q4 2021 and full-year financial results, closing the book on an eventful 2021 for the company. The first full year of the pandemic has seen Intel once again set revenue records, making […]

Launching This Week: NVIDIA's GeForce RTX 3050 - Ampere For Low-End Gaming

Launching This Week: NVIDIA's GeForce RTX 3050 – Ampere For Low-End Gaming

First announced as part of NVIDIA’s CES 2022 presentation, the company’s new GeForce RTX 3050 desktop video card is finally rolling out to retailers this month. The low-end video card is being positioned to round out the bottom of NVIDIA’s product stack, offering a modern, Ampere-based video card for a more entry-level market. All of […]

G.Skill Blitzes DDR5 World Record With Trident Z5 at DDR5-8888

G.Skill Blitzes DDR5 World Record With Trident Z5 at DDR5-8888

For users buying a memory kit of DDR5, if they want to adhere to Intel specifications, will buy a DDR5-4800 kit. Though through XMP, there are other faster kits available – we’ve even tested G.Skill’s DDR5-6000 kit in our memory scaling article. But going above and beyond that, there’s overclocking. Back in November […]

Vulkan 1.3 Specification Released: Fighting Fragmentation with Profiles

Vulkan 1.3 Specification Released: Fighting Fragmentation with Profiles

Khronos this morning is taking the wraps off of Vulkan 1.3, the newest iteration of the group’s open and cross-platform API for graphics programming. Vulkan 1.3 follows Khronos’s usual 2 year release cadence for the API, and it comes at a critical juncture for the API and its future development. Vulkan has been […]