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Acer Announces Two Frameless Monitors: the UHD 27" S277HK and WQHD 25" H257HU

Acer Announces Two Frameless Monitors: the UHD 27″ S277HK and WQHD 25″ H257HU

On Tuesday in Taiwan, Acer announced two monitors that might be worth a look for anyone looking to put a couple of multi-monitor setups together, or interested in an attractive design combined with high resolution. The first is the S277HK, which is a 27” UHD/4K model, and the second is the H257HU which is a 25″ WQHD model.

The S277HK is the first 4K monitor with a frameless design according to Acer. In addition to the 3840×2160 resolution for the IPS panel, the 27” model also has DTS surround sound though Acer does not go into specifics on how the audio is achieved. With an asymmetric stand and aluminum bezel, the S277HK certainly looks as premium as the specs would indicate. Connectivity is DVI, HDMI 2.0, and DisplayPort 1.2.

S277HK (left) and H257HU (right),
images courtesy of TechPowerUp

The second monitor announced is the H257HU, which also features the frameless design, but the IPS panel is slightly lower resolution at 2560×1440 (WQHD). This monitor also features DTS sound, and a round rim base and DVI, HDMI 2.0, and DisplayPort 1.2 inputs.

‘Frameless’ is a little bit of a misnomer, as typically all monitors will have some sort of edge bezel. In the smallest bezel monitors on sale, sub-6mm is quite common although specialist models exist that might go smaller. The H257HU, from the sole small image we have found access to, looks like it has a larger screen-distance, despite the ‘frameless’ moniker keeping the edge distance small.

The IPS panels on these devices also include features to assist with eye strain including a Flicker-less technology to reduce screen flicker, a blue light filter which Acer claims helps with long term eye damage, and a Low Dimming technology to allow the backlight to be set as low as 15% for low light environments. Both monitors also include “ComfyView” to assist with screen reflections.

Both models will be available starting in Q4 2014, with global availability. Neither refresh rates, color accuracy nor prices have not been announced at this time.

Source: Acer

Acer Announces Two Frameless Monitors: the UHD 27" S277HK and WQHD 25" H257HU

Acer Announces Two Frameless Monitors: the UHD 27″ S277HK and WQHD 25″ H257HU

On Tuesday in Taiwan, Acer announced two monitors that might be worth a look for anyone looking to put a couple of multi-monitor setups together, or interested in an attractive design combined with high resolution. The first is the S277HK, which is a 27” UHD/4K model, and the second is the H257HU which is a 25″ WQHD model.

The S277HK is the first 4K monitor with a frameless design according to Acer. In addition to the 3840×2160 resolution for the IPS panel, the 27” model also has DTS surround sound though Acer does not go into specifics on how the audio is achieved. With an asymmetric stand and aluminum bezel, the S277HK certainly looks as premium as the specs would indicate. Connectivity is DVI, HDMI 2.0, and DisplayPort 1.2.

S277HK (left) and H257HU (right),
images courtesy of TechPowerUp

The second monitor announced is the H257HU, which also features the frameless design, but the IPS panel is slightly lower resolution at 2560×1440 (WQHD). This monitor also features DTS sound, and a round rim base and DVI, HDMI 2.0, and DisplayPort 1.2 inputs.

‘Frameless’ is a little bit of a misnomer, as typically all monitors will have some sort of edge bezel. In the smallest bezel monitors on sale, sub-6mm is quite common although specialist models exist that might go smaller. The H257HU, from the sole small image we have found access to, looks like it has a larger screen-distance, despite the ‘frameless’ moniker keeping the edge distance small.

The IPS panels on these devices also include features to assist with eye strain including a Flicker-less technology to reduce screen flicker, a blue light filter which Acer claims helps with long term eye damage, and a Low Dimming technology to allow the backlight to be set as low as 15% for low light environments. Both monitors also include “ComfyView” to assist with screen reflections.

Both models will be available starting in Q4 2014, with global availability. Neither refresh rates, color accuracy nor prices have not been announced at this time.

Source: Acer

Analyzing Apple’s A8 SoC: PowerVR GX6650 & More

Analyzing Apple’s A8 SoC: PowerVR GX6650 & More

With their iPhone keynote behind them, Apple has begun updating some of their developer documentation for iOS to account for the new phone. This of course is always a fun time for tech punditry, as those updates will often include information on the hardware differences in the platform, and explain to developers the various features that different generations of hardware can offer developers.

To that end we have compiled a short analysis of the A8 SoC based on these documents and other sources. And we believe that at this point we have a solid idea of the configuration of Apple’s latest SoC.

Apple SoC Specifications
  Apple A6 Apple A7 Apple A8
CPU Swift @ 1.3GHz(x2) Cyclone @ 1.3GHz (x2) Enhanced Cyclone @ 1.4GHz (x2)?
GPU PVR SGX543MP3 PVR G6430 PVR GX6650
RAM 1GB LPDDR2 1GB LPDDR3 1GB LPDDR3?

A8’s GPU: Imagination PowerVR Series6XT GX6650

On the GPU front this year appears to be especially bountiful. After being tipped to an update for Apple’s Metal Programming Guide, we can now infer with near certainty that we know what the A8 GPU is.

New to this edition of the Metal Programming Guide is a so-called iOS_GPUFamily2, which joins the existing iOS_GPUFamily1. We already know that the iOS_GPUFamily1 is based around Imagination’s PowerVR Series 6 G6430 GPU, so the real question is what does iOS_GPUFamily2 do that requires a separate family? The answer as it turns out is ASTC, the next generation texture compression format is being adopted by GPU vendors over the next year or so.

Imagination’s PowerVR Series6 family of GPUs predates ASTC and as a result iOS_GPUFamily1 does not support it. However we know that Imagination added support for it in their Series6XT designs, which were announced at CES 2014. Coupled with the fact that Apple’s documentation supports the idea that all of their GPUs are still TDBR (and thus PowerVR), this means that the GPU in the A8 must be a Series6XT GPU in order for ASTC support to be present.

This leaves the question of which of Imagination’s 4 Series6XT Apple is using. Imagination offers a pair of 2 core designs, a 4 core design (GX6450), and a 6 core design (GX6650). Considering that Apple was already using a 4 core design in A7, we can safely rule out the 2 core designs. That leaves us with GX6450 and GX6650, and to further select between those options we turn to Apple’s A8 performance estimates.

Apple SoC Evolution
  CPU Perf GPU Perf Die Size Transistors Process
A5 ~13x ~20x 122m2 <1B 45nm
A6 ~26x ~34x 97mm2 <1B 32nm
A7 40x 56x 102mm2 >1B 28nm
A8 50x 84x 89mm2 ~2B 20nm

A8 is said to offer 84x the GPU performance of the iPhone 1, while last year Apple stated that the A7 offered 56x the iPhone 1’s performance. As a result we can accurately infer that the A8 must be 1.5x faster than the A7, a nice round number that makes it easier to determine with GPU Apple is using. Given Apple’s conservative stance on clockspeeds for power purposes and the die space gains from the 20nm process, accounting for a 50% performance upgrade is easily done by replacing a 4 core G6430 with the 6 core GX6650. At equal clockspeeds the GX6650 should be 50% faster on paper (matching Apple’s paper numbers), leading us to strongly believe that the A8 is utilizing a PowerVR Series6XT GX6650 GPU.

Once the iPhone 6 is out and Chipworks can photograph the SoC, this should be easy to confirm. If Apple is using a GX6650 then the die size of the GPU portion of the A8 should be very similar to the die size of the GPU portion of the A7. Otherwise if it is the 4 core GX6450, then Apple should see significant die size savings from using a 20nm fabrication process.

A8’s CPU: A Tweaked Cyclone?

Though we typically avoid rumors and leaks due to their high unreliability, after today’s presentation by Apple we have just enough information on A8’s CPU performance to go through the leak pile and start picking at leak. From that pile there is one leak in particular that catches our eye due to the fact that it matches Apple’s own statements.

On Monday night a supposed Geekbench 3 score of the iPhone 6 was posted. In this leak the iPhone 6 was listed as having a single-core score of 1633 points and a multi-core score of 2920 points. Curiously, these values are almost exactly 25% greater than the Geekbench 3 scores for the iPhone 5S (A7), which are 1305 points and 2347 points respectively.

The fact that ties all of this data together is that in their iPhone 6 presentation, Apple informed viewers that the iPhone 6 is 25% faster than the iPhone 5S. This data was later backed up with their latest CPU performance graph, which put the iPhone 6 at a score of 50x versus a score of 40x for the iPhone 5S.

Given Apple’s data, it looks increasingly likely that the leaked Geekbench 3 results for the iPhone 6 are in fact legitimate. The data leaked matches Apple’s own performance estimates, and in fact does so very well.

In which case we can infer a couple of points about the A8’s CPU, starting with the clockspeed. Given no other reason to doubt this data at the moment and given Apple’s preference for low clocked SoCs, the 1.4GHz reading appears legitimate. In which case this would be a 100MHz increase over the 1.3GHz A7 found in the iPhone 5S.

However the fact that it’s a 100MHz increase also means that clockspeeds alone cannot account for the full 25% performance gain that Apple is promoting and that these Geekbench results are reporting, as 1.4GHz is only a roughly 8% clockspeed increase over 1.3GHz. This in turn means that there must be more going on under the hood to improve the A8’s CPU performance other than clockspeed alone, which rules out a straight-up reuse of Apple’s Cyclone CPU.

Since Apple already had a solid ARMv8 architecture with Cyclone, there’s no reason to believe that they have thrown out Cyclone so soon. However this does strongly suggest that Apple has made some unknown revisions to Cyclone to further boost its single-threaded (Instruction Level Parallelism) performance. What those tweaks are remain to be seen as we would need to be able to benchmark the A8 in depth to even try to determine what Apple has changed, but for the moment it looks like we’re looking at an enhanced or otherwise significantly optimized version of Cyclone. And given Apple’s already high ILP, squeezing out another 16% or so would be a significant accomplishment at this time, especially for only a year’s turnaround.

1GB of RAM

Last but not least, the apparent validity of the Geekbench 3 leak means that one last piece of information on the A8 can apparently be confirmed: the earlier rumors about it being paired with 1GB of RAM are true. Unfortunately Apple’s official product image of the A8 is of no help here – it’s clearly a doctored version of the A7 image based on the product numbers attached – but this information is consistentwith earlier rumors based on leaked images of the real A8, which had also suggested the SoC contained 1GB of RAM. Again this is based on what we believe is a sound assumption that the Geekbench 3 leak is accurate since it so closely matches Apple’s own CPU performance estimates, but at this point we don’t have any substantial reason to doubt the data.


Image Courtesy Macrumors

The good news is that this is going to be the easiest aspect of the iPhone 6 to confirm, since diagnostic apps will be able to query the phone for the RAM amount. So one way or another we should know for sure come September 19th.

Analyzing Apple’s A8 SoC: PowerVR GX6650 & More

Analyzing Apple’s A8 SoC: PowerVR GX6650 & More

With their iPhone keynote behind them, Apple has begun updating some of their developer documentation for iOS to account for the new phone. This of course is always a fun time for tech punditry, as those updates will often include information on the hardware differences in the platform, and explain to developers the various features that different generations of hardware can offer developers.

To that end we have compiled a short analysis of the A8 SoC based on these documents and other sources. And we believe that at this point we have a solid idea of the configuration of Apple’s latest SoC.

Apple SoC Specifications
  Apple A6 Apple A7 Apple A8
CPU Swift @ 1.3GHz(x2) Cyclone @ 1.3GHz (x2) Enhanced Cyclone @ 1.4GHz (x2)?
GPU PVR SGX543MP3 PVR G6430 PVR GX6650
RAM 1GB LPDDR2 1GB LPDDR3 1GB LPDDR3?

A8’s GPU: Imagination PowerVR Series6XT GX6650

On the GPU front this year appears to be especially bountiful. After being tipped to an update for Apple’s Metal Programming Guide, we can now infer with near certainty that we know what the A8 GPU is.

New to this edition of the Metal Programming Guide is a so-called iOS_GPUFamily2, which joins the existing iOS_GPUFamily1. We already know that the iOS_GPUFamily1 is based around Imagination’s PowerVR Series 6 G6430 GPU, so the real question is what does iOS_GPUFamily2 do that requires a separate family? The answer as it turns out is ASTC, the next generation texture compression format is being adopted by GPU vendors over the next year or so.

Imagination’s PowerVR Series6 family of GPUs predates ASTC and as a result iOS_GPUFamily1 does not support it. However we know that Imagination added support for it in their Series6XT designs, which were announced at CES 2014. Coupled with the fact that Apple’s documentation supports the idea that all of their GPUs are still TDBR (and thus PowerVR), this means that the GPU in the A8 must be a Series6XT GPU in order for ASTC support to be present.

This leaves the question of which of Imagination’s 4 Series6XT Apple is using. Imagination offers a pair of 2 core designs, a 4 core design (GX6450), and a 6 core design (GX6650). Considering that Apple was already using a 4 core design in A7, we can safely rule out the 2 core designs. That leaves us with GX6450 and GX6650, and to further select between those options we turn to Apple’s A8 performance estimates.

Apple SoC Evolution
  CPU Perf GPU Perf Die Size Transistors Process
A5 ~13x ~20x 122m2 <1B 45nm
A6 ~26x ~34x 97mm2 <1B 32nm
A7 40x 56x 102mm2 >1B 28nm
A8 50x 84x 89mm2 ~2B 20nm

A8 is said to offer 84x the GPU performance of the iPhone 1, while last year Apple stated that the A7 offered 56x the iPhone 1’s performance. As a result we can accurately infer that the A8 must be 1.5x faster than the A7, a nice round number that makes it easier to determine with GPU Apple is using. Given Apple’s conservative stance on clockspeeds for power purposes and the die space gains from the 20nm process, accounting for a 50% performance upgrade is easily done by replacing a 4 core G6430 with the 6 core GX6650. At equal clockspeeds the GX6650 should be 50% faster on paper (matching Apple’s paper numbers), leading us to strongly believe that the A8 is utilizing a PowerVR Series6XT GX6650 GPU.

Once the iPhone 6 is out and Chipworks can photograph the SoC, this should be easy to confirm. If Apple is using a GX6650 then the die size of the GPU portion of the A8 should be very similar to the die size of the GPU portion of the A7. Otherwise if it is the 4 core GX6450, then Apple should see significant die size savings from using a 20nm fabrication process.

A8’s CPU: A Tweaked Cyclone?

Though we typically avoid rumors and leaks due to their high unreliability, after today’s presentation by Apple we have just enough information on A8’s CPU performance to go through the leak pile and start picking at leak. From that pile there is one leak in particular that catches our eye due to the fact that it matches Apple’s own statements.

On Monday night a supposed Geekbench 3 score of the iPhone 6 was posted. In this leak the iPhone 6 was listed as having a single-core score of 1633 points and a multi-core score of 2920 points. Curiously, these values are almost exactly 25% greater than the Geekbench 3 scores for the iPhone 5S (A7), which are 1305 points and 2347 points respectively.

The fact that ties all of this data together is that in their iPhone 6 presentation, Apple informed viewers that the iPhone 6 is 25% faster than the iPhone 5S. This data was later backed up with their latest CPU performance graph, which put the iPhone 6 at a score of 50x versus a score of 40x for the iPhone 5S.

Given Apple’s data, it looks increasingly likely that the leaked Geekbench 3 results for the iPhone 6 are in fact legitimate. The data leaked matches Apple’s own performance estimates, and in fact does so very well.

In which case we can infer a couple of points about the A8’s CPU, starting with the clockspeed. Given no other reason to doubt this data at the moment and given Apple’s preference for low clocked SoCs, the 1.4GHz reading appears legitimate. In which case this would be a 100MHz increase over the 1.3GHz A7 found in the iPhone 5S.

However the fact that it’s a 100MHz increase also means that clockspeeds alone cannot account for the full 25% performance gain that Apple is promoting and that these Geekbench results are reporting, as 1.4GHz is only a roughly 8% clockspeed increase over 1.3GHz. This in turn means that there must be more going on under the hood to improve the A8’s CPU performance other than clockspeed alone, which rules out a straight-up reuse of Apple’s Cyclone CPU.

Since Apple already had a solid ARMv8 architecture with Cyclone, there’s no reason to believe that they have thrown out Cyclone so soon. However this does strongly suggest that Apple has made some unknown revisions to Cyclone to further boost its single-threaded (Instruction Level Parallelism) performance. What those tweaks are remain to be seen as we would need to be able to benchmark the A8 in depth to even try to determine what Apple has changed, but for the moment it looks like we’re looking at an enhanced or otherwise significantly optimized version of Cyclone. And given Apple’s already high ILP, squeezing out another 16% or so would be a significant accomplishment at this time, especially for only a year’s turnaround.

1GB of RAM

Last but not least, the apparent validity of the Geekbench 3 leak means that one last piece of information on the A8 can apparently be confirmed: the earlier rumors about it being paired with 1GB of RAM are true. Unfortunately Apple’s official product image of the A8 is of no help here – it’s clearly a doctored version of the A7 image based on the product numbers attached – but this information is consistentwith earlier rumors based on leaked images of the real A8, which had also suggested the SoC contained 1GB of RAM. Again this is based on what we believe is a sound assumption that the Geekbench 3 leak is accurate since it so closely matches Apple’s own CPU performance estimates, but at this point we don’t have any substantial reason to doubt the data.


Image Courtesy Macrumors

The good news is that this is going to be the easiest aspect of the iPhone 6 to confirm, since diagnostic apps will be able to query the phone for the RAM amount. So one way or another we should know for sure come September 19th.

Quick Thoughts on Apple Watch

Quick Thoughts on Apple Watch

While I’m still unsure on what wearables should actually do, I managed to get some photos of the Apple Watch. Unfortunately I wasn’t really able to find any units available for a hands-on, and as far as I can tell it wasn’t possible to actually try any of the software yet. However, based upon what I’ve seen Apple brings at least a few great ideas to the table. The digital dial/crown is definitely one of them, as it opens up the door to all kinds of new possibilities for navigation that are currently either impractical or impossible for wearables that don’t have this hardware feature. In addition, Apple’s strong emphasis on personalization with two sizes, three editions, and six watch bands is something that all OEMs should pay attention to. Finally, the dedicated SoC for the Apple Watch is something that is absolutely necessary to enable a good user experience as space is so critical on these wearables. There’s also no question that Apple has done a great job of focusing on industrial and material design, as it looks like all three versions of the watch have premium materials and excellent fit and finish. While it isn’t clear what display is used, it seems likely that it’s an OLED display judging by the amount of black in some of the watchfaces, although ambient lighting in the demo area made it hard to tell whether this was the case.

However, my reservations are largely similar to concerns that I have with all wearables. Ultimately, the Apple Watch must provide utility that’s strong enough to make me turn around and get it if I forget it. As-is, I don’t really think that even the Apple Watch has that level of utility, even if it is excellently executed. Of course, this is also based upon a demo unit that I wasn’t able to touch or use.

Of course, a few concerns remain, mostly in the area of battery life as it seems that only the Pebble line of wearables can really deliver enough battery life to not worry about charging a wearable on any sort of regular schedule. At any rate, I’ve attached a gallery of photos below for those interested in seeing all the various combinations of watches that Apple will make.

Gallery: Apple Watch