Vik


Meizu Announces New PRO 5

Meizu Announces New PRO 5

 
Today Meizu launches its new high-end flagship, the PRO 5. It was expected for Meizu to market this device as the MX5 Pro but it seems Meizu has chosen to separate the lineup to give better exposure to the higher-end “PRO” series. We’ve had a short look at the MX5 announcement earlier this summer, so while keeping that in mind, let’s go over the improvements that the PRO 5 brings with itself.
 
At the heart of the phone we see Samsung’s Exynos 7420 SoC. Meizu is one of the rare vendors besides Samsung Electronics to actually employ S.LSI’s silicon so this puts the Chinese manufacturer in an interesting position this year as this allows them to have a competitive advantage over other manufacturers who chose other SoC suppliers. As we’ve seen earlier in the year, we deemed the Exynos 7420 as one of the highlights of this year so the PRO 5 is well served by the big.LITTLE chipset consisting of 4x Cortex A57 at 2.1GHz and 4x Cortex A53’s at 1.5GHz. Graphics is provided by a Mali T760MP8 at 770MHz – also a top performer among SoCs this year.
 
Meizu PRO 5 Specifications
SoC Samsung Exynos 7420

4x Cortex A57 @ 2.1GHz +
4x Cortex A53 @ 1.5GHz   

Mali T760MP8 @ 770MHz  

RAM 3 / 4GB LPDDR4-3200
NAND / Storage 32 / 64GB UFS 2.0
+ microSD
Display 5.7″ 1920×1080 SuperAMOLED
2.5D Gorilla Glass 3
Network 2G / 3G / 4G LTE
FDD-LTE / TD-LTE / TD-SCDMA / WCDMA / GSM
(Chinese Bands)
Dimensions 156.7 x 78 x 7.5 mm
168 grams
Camera 21.16MP Sony IMX230 sensor F/2.0 Main camera
w/ Laser + PDAF auto-focus
w/ Dedicated Samsung ISP

5MP F/2.0 Front camera

Battery 3050mAh
OS Android 5.1
with Meizu FlymeOS 5.0
Connectivity 802.11 b/g/n/ac + BT 4.1 + BLE, GPS/GNSS
USB Type C
SIM Size nanoSIM + nanoSIM
or 
nanoSIM + microSD

Meizu continues the newly introduced usage of AMOLED screens. Similar to the MX4, the PRO5 uses a 1080p Samsung panel, but this time it increases the size to 5.7″, increasing the footprint of the device to 156.7 x 78mm. The screen now features 2.5D edges and is protected by Corning Gorilla Glass 3. Meizu was able to shave off 0.1mm of the thickness to get to a total of 7.5mm on the new flagship, but it seems the battery slightly lost some capacity in the process as it goes from 3150mAh in the MX5 to 3050mAh in the PRO5.

Storage-wise the device comes with either 32 or 64GB of memory backed by the new generation UFS 2.0 interface. Main memory also varies between 3GB or 4GB depending on the variant. What is new for Meizu is that for the first time the company is employing a microSD card slot that is part of the dual-SIM tray, meaning one can choose to use either two nanoSIMs, or have a combination of a microSD with a nanoSIM. The dual-SIM functionality provides dual-standby.

Meizu doesn’t specify the specific bands or what kind of baseband processor is used on the PRO5. Last year we saw the MX4 Pro make unique use of a Marvell Armada baseband so we’ll have to wait until the device is launched to find out what made it into this year’s unit. It should be mentioned though that for now it seems Meizu limits itself to the Chinese market as the band support for western networks looks to be sparse.

On the camera-side, we now see usage of a new Sony IMX230 sensor. This is the same sensor found on the recently announced Moto X Style and Moto X Play. The sensor is encased in a 6-lens F/2.0 camera module. Interestingly, Meizu advertises usage of a dedicated Samsung ISP that is supposed to improve image quality. The camera is able to record 4K video in HEVC format, which should help reduce file sizes.

Among the usual top-end connectivity features, the phone comes with a new USB Type C connector which should enable it to be future-proof as the industry transitions over to the new standard. 

The Meizu PRO5 comes in gold, grey, silver and silver & black colour options in either 3GB/32GB or 4GB/64GB variants priced at respectively¥2799 (US$438, 393€) or ¥3099 (US$485, 435€).

Source: Meizu

NVIDIA Releases 355.98 Game Ready WHQL Drivers

NVIDIA Releases 355.98 Game Ready WHQL Drivers

NVIDIA has recently announced the launch of its latest WHQL driver set – 355.98. This update brings to the table the game ready drivers for Killing Floor 2, an early access sequel to the Tripwire’s previous game, Killing Floor. Of particular interest here is that this gorey co-op shooter is getting an upgrade with NVIDIA’s PhysX Flex – this update officially brings NVIDIA’s unified particle physics solver to consumers and allows acceleration for two way soft body physics effects seldom seen in games up to this point. In the case of Killing Floor 2, this allows for interactions between fluids and bits of gore to interact with the world, setting the stage for future games that adopt this technology. Typically PhysX is focused more on secondary, non-interacting physics animations, but that should bring a greater level of impact to those effects.

From NVIDIA’s Announcement: PhysX Flex Demo in Killing Floor 2

This update also provides support for NVIDIA’s newest addition to the family, the Geforce GTX 980 for notebooks. As covered previously, OEMs now have the option to include a fully enabled GTX 980 in an MXM form factor that can be added into high power gaming notebooks. This GTX 980 is the full desktop card, with enabled overclocking and NVIDIA integrated fan control options. Given that Maxwell was a mobile-first type of design focusing on efficiency, this brings together an attempt to unify mobile and desktop GPU parts.

Lastly, this driver brings updates to GameWorks VR that was announced earlier this year. While the details are thin at this point, we do know that with the GameWorks VR now has notebook support due to the release of the GTX 980 for notebooks. Specific details on the changes are limited to the changelog lines of ‘VR SLI enhancements and bug fixes’, which means that at least SLI implementations of VR are being worked on.

For those interested the updated drivers may be downloaded over at NVIDIA’s driver download page.

Source: NVIDIA (via SH SOTN)

NVIDIA Releases 355.98 Game Ready WHQL Drivers

NVIDIA Releases 355.98 Game Ready WHQL Drivers

NVIDIA has recently announced the launch of its latest WHQL driver set – 355.98. This update brings to the table the game ready drivers for Killing Floor 2, an early access sequel to the Tripwire’s previous game, Killing Floor. Of particular interest here is that this gorey co-op shooter is getting an upgrade with NVIDIA’s PhysX Flex – this update officially brings NVIDIA’s unified particle physics solver to consumers and allows acceleration for two way soft body physics effects seldom seen in games up to this point. In the case of Killing Floor 2, this allows for interactions between fluids and bits of gore to interact with the world, setting the stage for future games that adopt this technology. Typically PhysX is focused more on secondary, non-interacting physics animations, but that should bring a greater level of impact to those effects.

From NVIDIA’s Announcement: PhysX Flex Demo in Killing Floor 2

This update also provides support for NVIDIA’s newest addition to the family, the Geforce GTX 980 for notebooks. As covered previously, OEMs now have the option to include a fully enabled GTX 980 in an MXM form factor that can be added into high power gaming notebooks. This GTX 980 is the full desktop card, with enabled overclocking and NVIDIA integrated fan control options. Given that Maxwell was a mobile-first type of design focusing on efficiency, this brings together an attempt to unify mobile and desktop GPU parts.

Lastly, this driver brings updates to GameWorks VR that was announced earlier this year. While the details are thin at this point, we do know that with the GameWorks VR now has notebook support due to the release of the GTX 980 for notebooks. Specific details on the changes are limited to the changelog lines of ‘VR SLI enhancements and bug fixes’, which means that at least SLI implementations of VR are being worked on.

For those interested the updated drivers may be downloaded over at NVIDIA’s driver download page.

Source: NVIDIA (via SH SOTN)

Microsoft Office 2016 Is Released Worldwide Today

Microsoft Office 2016 Is Released Worldwide Today

Today Microsoft is launching a pretty important set of products. Office 2016 is now available worldwide, and marks the first major update to the suite since Office 2013 was released in January of 2013. While many people think Microsoft and Windows are…

Microsoft Office 2016 Is Released Worldwide Today

Microsoft Office 2016 Is Released Worldwide Today

Today Microsoft is launching a pretty important set of products. Office 2016 is now available worldwide, and marks the first major update to the suite since Office 2013 was released in January of 2013. While many people think Microsoft and Windows are…