GPUs


GeForce + Radeon: Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity

Today we’ll be taking an initial look into the unorthodox multi-GPU capabilities of DirectX 12. Developer Oxide Games, who is responsible for the popular Star Swarm demo we looked at earlier this year, has taken the underlying Nitrous engine and are ramping up for the 2016 release of the first retail game using the engine, Ashes of the Singularity. As part of their ongoing efforts to Nitrous as a testbed for DirectX 12 technologies and in conjunction with last week’s Steam Early Access release of the game, Oxide has sent over a very special build of Ashes.

ARM Announces Mali-470 GPU: Low Power For Wearables & More

ARM Announces Mali-470 GPU: Low Power For Wearables & More

One of the more surprising facts we learned from ARM when we sat down with them last year to discuss their Mali GPU architecture was just how successful the Mali-400 family was and is; not just in the past tense but in the present tense as well. Altho…

ARM Announces Mali-470 GPU: Low Power For Wearables & More

ARM Announces Mali-470 GPU: Low Power For Wearables & More

One of the more surprising facts we learned from ARM when we sat down with them last year to discuss their Mali GPU architecture was just how successful the Mali-400 family was and is; not just in the past tense but in the present tense as well. Altho…