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Hands On with Gigabyte Notebooks at CES

Hands On with Gigabyte Notebooks at CES

One of the notebook vendors that I’ve been really interested in visiting is Gigabyte, as their P-series offerings look quite promising. Aesthetics are of course a rather subjective topic, but I do like the fact that Gigabyte tends to be a bit le…

AMD Demonstrates Working Carrizo Laptop Prototype

AMD Demonstrates Working Carrizo Laptop Prototype

In our visit with AMD we got to see something I wasn’t really expecting: a functioning Carrizo laptop. (Note that AMD wouldn’t let us take pictures, but they did provide some pictures for us to use.) AMD apparently only received initial silicon back from the fab a few weeks back, and they already have a laptop up and running with the early hardware. In fact, not only did they have a functioning Carrizo laptop but they also had several other working Carrizo systems running Windows. Of course, last year AMD had Kaveri up and running and that launched about five months later, so we’re a bit earlier than that for Carrizo but it’s coming along nicely.

One of the features of Carrizo is full support for H.265 decoding, and as an example of why this is needed they had an Intel system running next to the Carrizo system attempting to playback a 4K H.265 video. While the AMD system was easily able to handle the task without dropping any frames, the Intel system was decoding at what appeared to be single digit frame rates. The 4K content was essentially unwatchable on Intel. Of course that’s easy enough to remedy by adding an appropriate GPU that can handle the decoding, but AMD’s point is that their APU on its own is able to do something that a high-end Intel CPU cannot do without additional hardware.

As far as other aspects, we do not have any details on the system specifications or expected final clocks. I did see the clock speed of the prototype laptop, but it’s certainly not final so there’s not much point in going into more detail. AMD also indicated that their eventual goal is to have the prototype laptop equipped with a discrete GPU for Dual Graphics support, but that isn’t in the current prototype.

In terms of using the system, we were unable to run any benchmarks or really do anything more than open Windows Explorer and the system properties. Given this is early hardware there are sure to be some kinks to get worked out over the coming months. AMD is still on track for a Q2/Q3 release of Carrizo, and we’re looking forward to seeing what the Excavator core can do in terms of performance. Also note that the GPU will be “Next Generation” GCN (from the redundant department of redundancy?), with support for DX12. It should be an interesting fall when Carrizo ships.

AMD Demonstrates Working Carrizo Laptop Prototype

AMD Demonstrates Working Carrizo Laptop Prototype

In our visit with AMD we got to see something I wasn’t really expecting: a functioning Carrizo laptop. (Note that AMD wouldn’t let us take pictures, but they did provide some pictures for us to use.) AMD apparently only received initial silicon back from the fab a few weeks back, and they already have a laptop up and running with the early hardware. In fact, not only did they have a functioning Carrizo laptop but they also had several other working Carrizo systems running Windows. Of course, last year AMD had Kaveri up and running and that launched about five months later, so we’re a bit earlier than that for Carrizo but it’s coming along nicely.

One of the features of Carrizo is full support for H.265 decoding, and as an example of why this is needed they had an Intel system running next to the Carrizo system attempting to playback a 4K H.265 video. While the AMD system was easily able to handle the task without dropping any frames, the Intel system was decoding at what appeared to be single digit frame rates. The 4K content was essentially unwatchable on Intel. Of course that’s easy enough to remedy by adding an appropriate GPU that can handle the decoding, but AMD’s point is that their APU on its own is able to do something that a high-end Intel CPU cannot do without additional hardware.

As far as other aspects, we do not have any details on the system specifications or expected final clocks. I did see the clock speed of the prototype laptop, but it’s certainly not final so there’s not much point in going into more detail. AMD also indicated that their eventual goal is to have the prototype laptop equipped with a discrete GPU for Dual Graphics support, but that isn’t in the current prototype.

In terms of using the system, we were unable to run any benchmarks or really do anything more than open Windows Explorer and the system properties. Given this is early hardware there are sure to be some kinks to get worked out over the coming months. AMD is still on track for a Q2/Q3 release of Carrizo, and we’re looking forward to seeing what the Excavator core can do in terms of performance. Also note that the GPU will be “Next Generation” GCN (from the redundant department of redundancy?), with support for DX12. It should be an interesting fall when Carrizo ships.

AMD Shows Off Multiple FreeSync Displays

AMD Shows Off Multiple FreeSync Displays

We met with AMD and among other things, one item they wanted to show us was the essentially final versions of several upcoming FreeSync displays. Overall AMD and their partners are still on target to launch FreeSync displays this quarter, with AMD telling us that as many as 11 displays could hit the market before the end of March. For CES AMD had several displays running, including a 28” 60Hz 4K display from Samsung, a 27” 144Hz QHD display from BenQ, and a 75Hz 2560×1080 34” display from LG. The three displays mentioned were all running on different GPUs, including an R9 285 for the BenQ, R9 290X for the Samsung display, and an A10-7850K APU was powering the LG UltraWide display.

More important than the displays and hardware powering them is the fact that FreeSync worked just as you’d expect. AMD had serveral demos running, including a tearing test demo with a large vertical block of red moving across the display, and a greatly enhanced version of their earlier windmill demo. We could then enable/disable FreeSync and V-SYNC, we could set the target rendering speed from 40 to 55 Hz in 5Hz increments, or we could set it to vary (sweep) over time between 40 Hz and 55 Hz. The Samsung display meanwhile was even able to show the current refresh rate in its OSD, and with FreeSync enabled we could watch the fluctuations, as can be seen here. [Update: Video of demo has been added below.]

Having seen and used G-SYNC, there was nothing particularly new being demonstrated here, but it is proof that AMD’s FreeSync solution is ready and delivering on all of AMD’s feature goals, and it should be available in the next few months. Meanwhile AMD also took a moment to briefly address the issue of minimum framerates and pixel decay over time, stating that the minimum refresh rate each monitor supports will be on a per-monitor basis, and that it will depend on how quickly pixels decay. The most common outcome is that some displays will have a minimum refresh rate of 30Hz (33.3ms) and others with pixels quicker to decay will have a 40Hz (25ms) minimum.

On the retail front, what remains to be seen now is just how much more FreeSync displays will cost on average compared to non-FreeSync displays. FreeSync is royalty free, but that doesn’t mean that there are not additional costs involved with creating a display that works with FreeSync. There’s a need for better panels and other components which will obviously increase the BoM (Bill of Materials), which will be passed on to the consumers.

Perhaps the bigger question though will be how much FreeSync displays end up costing compared to G-SYNC equivalents, as well as whether Intel and others will support the standard. Meanwhile if FreeSync does gain traction, it will also be interesting to see if NVIDIA begins supporting FreeSync, or if they will remain committed to G-SYNC. Anyway, we should start to see shipping hardware in the near future, and we’ll get answers to many of the remaining questions over the coming year.

AMD Shows Off Multiple FreeSync Displays

AMD Shows Off Multiple FreeSync Displays

We met with AMD and among other things, one item they wanted to show us was the essentially final versions of several upcoming FreeSync displays. Overall AMD and their partners are still on target to launch FreeSync displays this quarter, with AMD telling us that as many as 11 displays could hit the market before the end of March. For CES AMD had several displays running, including a 28” 60Hz 4K display from Samsung, a 27” 144Hz QHD display from BenQ, and a 75Hz 2560×1080 34” display from LG. The three displays mentioned were all running on different GPUs, including an R9 285 for the BenQ, R9 290X for the Samsung display, and an A10-7850K APU was powering the LG UltraWide display.

More important than the displays and hardware powering them is the fact that FreeSync worked just as you’d expect. AMD had serveral demos running, including a tearing test demo with a large vertical block of red moving across the display, and a greatly enhanced version of their earlier windmill demo. We could then enable/disable FreeSync and V-SYNC, we could set the target rendering speed from 40 to 55 Hz in 5Hz increments, or we could set it to vary (sweep) over time between 40 Hz and 55 Hz. The Samsung display meanwhile was even able to show the current refresh rate in its OSD, and with FreeSync enabled we could watch the fluctuations, as can be seen here. [Update: Video of demo has been added below.]

Having seen and used G-SYNC, there was nothing particularly new being demonstrated here, but it is proof that AMD’s FreeSync solution is ready and delivering on all of AMD’s feature goals, and it should be available in the next few months. Meanwhile AMD also took a moment to briefly address the issue of minimum framerates and pixel decay over time, stating that the minimum refresh rate each monitor supports will be on a per-monitor basis, and that it will depend on how quickly pixels decay. The most common outcome is that some displays will have a minimum refresh rate of 30Hz (33.3ms) and others with pixels quicker to decay will have a 40Hz (25ms) minimum.

On the retail front, what remains to be seen now is just how much more FreeSync displays will cost on average compared to non-FreeSync displays. FreeSync is royalty free, but that doesn’t mean that there are not additional costs involved with creating a display that works with FreeSync. There’s a need for better panels and other components which will obviously increase the BoM (Bill of Materials), which will be passed on to the consumers.

Perhaps the bigger question though will be how much FreeSync displays end up costing compared to G-SYNC equivalents, as well as whether Intel and others will support the standard. Meanwhile if FreeSync does gain traction, it will also be interesting to see if NVIDIA begins supporting FreeSync, or if they will remain committed to G-SYNC. Anyway, we should start to see shipping hardware in the near future, and we’ll get answers to many of the remaining questions over the coming year.